

This Gecko Code will scale bloom effects to work with up to 4x Internal Resolution. Walamo15's newer pack (last updated on page 9 at the time of writing) has 635 MB of textures.īloom effects render incorrectly when Internal Resolution is set higher than 1x. Mario Kart Wii HD Remaster Project forum thread The pack on the first page has 87 MB of textures. These Gecko codes provided below will make the game run at 30 FPS even in single player. If you're on a weaker device, forcing the game to run at 30 FPS can assist with performance. These Gecko codes provided below will make split-screen multiplayer levels play at 60 FPS. When playing with 3-4 players in split-screen multiplayer, the framerate is locked at 30 FPS. This is displayed incorrectly in Dolphin. Before they are loaded, the buttons are displayed transparently. Main Menu: Transparency of the Buttons is displayed incorrectlyĪfter entering the Main Menu, small videos are played in the background on the buttons for the different Game Modes. When disconnecting a gamepad that emulates a GameCube Controller, the game won't show a message about the disconnected controller, like it does when played on console. D3D11/12 do not handle this effect correctly. This game does some weird depth based effects when rendering at PAL50. To properly display images pinned to the Wii Pinboard, Store XFB Copies to Texture Only must be disabled before the image is created.įor the lens flare effect to be emulated when looking towards the sun, Store EFB Copies to Texture Only must be disabled. The WiiConnect24/RiiConnect24 features of this title cannot be used because Dolphin does not currently support them. In Coin Runners Mode, the Arena Map is rarely updated, if Texture Cache Accuracy is set to fast or medium. Problems Coin Runners Mode: Arena Map is rarely updated This won't happen when Store EFB Copies to Texture Only is disabled. The faces of the racers will still show up. If graphics settings are changed during a race, the map in the bottom right corner and Mii faces may disappear. To fix, migrate controls to use separate physical controllers. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. Mario Kart Wii is capable of using both GameCube controllers and Wii Remotes.

2.1 Coin Runners Mode: Arena Map is rarely updated.
